From undesired flaws to esthetic assets: A digital framework enabling artistic explorations of erroneous geometric features of robotically formed molds
Journal article, 2019

Until recently, digital fabrication research in architecture has aimed to eliminate manufacturing errors. However, a novel notion has just been established—intentional computational infidelity. Inspired by this notion, we set out to develop means than can transform the errors in fabrication from an undesired complication to a creative opportunity. We carried out design experiment-based investigations, which culminated in the construction of a framework enabling fundamental artistic explorations of erroneous geometric features of robotically formed molds. The framework consists of digital processes, assisting in the explorations of mold errors, and physical processes, enabling the inclusion of physical feedback in digital explorations. Other complementary elements embrace an implementation workflow, an enabling digital toolset and a visual script demonstrating how imprecise artistic explorations can be included within the computational environment. Our framework application suggests that the exploration of geometrical errors aids the emergence of unprecedented design features that would not have arisen if error elimination were the ultimate design goal. Our conclusion is that welcoming error into the design process can reinstate the role of art, craft, and material agency therein. This can guide the practice and research of architectural computing onto a new territory of esthetic and material innovation.

artistic architectural computing

digital design

material agency

esthetic design exploration

fabrication errors

robotic single-point incremental forming

digital fabrication



Malgorzata Zboinska

Chalmers, Architecture and Civil Engineering, Architectural theory and methods, Research - Architectural Theory and Method


2227-7080 (ISSN)

Vol. 7 4 1-22 78

Architectural Convertibles: Towards an alternative artistic approach to designing interactive architectural environments

Swedish Research Council (VR), 2016-01-01 -- 2020-03-31.

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