Alexandru Dancu

Showing 20 publications

2019

Plastic grabber: Underwater autonomous vehicle simulation for plastic objects retrieval using genetic programming

Gabriele Kasparaviciute, Stig Anton Nielsen, Dhruv Boruah et al
Lecture Notes in Business Information Processing. Vol. 339, p. 527-533
Paper in proceeding
2018

MoveSpace: On-body athletic interaction for running and cycling

Velko Vechev, Alexandru Dancu, S. Perrault et al
Proceedings of the Workshop on Advanced Visual Interfaces AVI
Paper in proceeding
2016

Interaction in Motion: Designing Truly Mobile Interaction

Joe Marshall, Alexandru Dancu, Florian Floyd Mueller
Proceedings of the 17th conference on Designing Interactive Systems, DIS '16, p. 215-228
Paper in proceeding
2016

Fuseprint: A DIY 2.5D printing technique embracing everyday artifacts

Kening Zhu, Alexandru Dancu, S. D. Zhao
DIS 2016 - Proceedings of the 2016 ACM Conference on Designing Interactive Systems: Fuse, p. 146-157
Paper in proceeding
2015

Map Navigation Using a Wearable Mid-air Display

Alexandru Dancu, Mickaël Fourgeaud, Mohammad Obaid et al
17th International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2015; Copenhagen, Denmark; 24 August-27 August 2015, p. 71-76
Paper in proceeding
2015

Fusing design and construction as speculative articulations for the built environment

Stig Anton Nielsen, Alexandru Dancu
Proceedings of the ARCC 2015 Conference Architectural Research Centers Consortium FUTURE of Architectural Research, p. 65-73
Paper in proceeding
2015

Low-cost Experimental Setups for Mid-air 3D Reconstruction

Alexandru Dancu, Marco Fratarcangeli, Mickaël Fourgeaud et al
Smart Tools and Apps in computer Graphics, p. 1-6
Paper in proceeding
2015

Medium and transition in mobile projected interfaces

Velko Vechev, Adviye Ayca Unluer Cimen, Alexandru Dancu
17th International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2015, Copenhagen, Denmark, 24-27 August 2015, p. 1134-1137
Paper in proceeding
2015

Gesture Bike: Examining Projection Surfaces and Turn Signal Systems for Urban Cycling

Alexandru Dancu, Velko Vechev, Ayca Unluer et al
10th ACM International Conference on Interactive Tabletops and Surfaces, ITS 2015; Funchal, Madeira; Portugal; 15 November 2015 through 18 November 2015, p. 151-159
Paper in proceeding
2015

Emergent Interfaces: Constructive Assembly of Identical Units

Alexandru Dancu, Catherine Hedler, Stig Anton Nielsen et al
33rd Annual CHI Conference on Human Factors in Computing Systems, CHI EA 2015; Seoul; South Korea; 18 April 2015 through 23 April 2015. Vol. 18, p. 451-460
Paper in proceeding
2015

Interaction in Motion with Mobile Projectors: Design Considerations

Alexandru Dancu, Zlatko Franjcic, Adviye Ayca Unluer Cimen et al
4th ACM International Symposium on Pervasive Displays, PerDis 2015, German Research Center for Artificial Intelligence (DFKI)Saarbrucken, Germany, 10-12 June, p. 61-68
Paper in proceeding
2015

Designing seamless displays for interaction in motion

Alexandru Dancu, J. Marshall
17th International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2015, Copenhagen, Denmark, 24-27 August 2015, p. 1076-1081
Paper in proceeding
2014

Layered subsumption in intelligent material building systems

Stig Anton Nielsen, Alexandru Dancu
TEI'14, Feb 16 { Feb 19, 2014, Munich, Germany.
Paper in proceeding
2014

Underwater reconstruction using depth sensors

Alexandru Dancu, Mickaël Fourgeaud, Z. Franjcic et al
SIGGRAPH Asia 2014 Technical Briefs, SIGGRAPH ASIA 2014; Shenzhen; China; 3 December 2014 through 6 December 2014, p. Art. no. a2-
Paper in proceeding
2014

The Ultimate Display

Alexandru Dancu
Licentiate thesis
2014

Propositional Architecture using Induced Representation

Stig Anton Nielsen, Alexandru Dancu
What’s the Matter? Materiality and Materialism at the Age of Computation, p. 297-312
Paper in proceeding
2014

Smart Flashlight: Map Navigation Using a Bike-mounted Projector

Alexandru Dancu, Zlatko Franjcic, Morten Fjeld
32nd Annual ACM Conference on Human Factors in Computing Systems, CHI 2014; Toronto, ON; Canada; 26 April 2014 through 1 May 2014, p. 3627-3630
Paper in proceeding
2014

Embodied computation in soft gripper

Stig Anton Nielsen, Alexandru Dancu
ACM/IEEE International Conference on Human-Robot Interaction, p. 256-257
Paper in proceeding
2012

Motor learning in a mixed reality environment

Alexandru Dancu
NordiCHI 2012: Making Sense Through Design - Proceedings of the 7th Nordic Conference on Human-Computer Interaction, Copenhagen;14 through17 October 2012, p. 811-812
Paper in proceeding

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