Undercurrents – A Computer-Based Gameplay Tool to Support Tabletop Roleplaying
Paper in proceeding, 2010

This paper introduces Undercurrents, a computer-based gameplay tool for providing additional communication and media streams during tabletop roleplaying sessions. Based upon a client-server architecture, the system is intended to unobtrusively support secret communication, timing of audio and visual presentations to game events, and real-time documentation of the game session. Potential end users have been involved in the development and the paper provides details on the full design process.

Tabletop Role Playing

Computer-Supported Collaborative Play

Role Playing

Computer-Supported Gameplay Tools

Author

Staffan Björk

University of Gothenburg

Karl Bergström

University of Gothenburg

Staffan Jonsson

Nordic DiGRA 2010

Subject Categories

Computer and Information Science

More information

Created

10/10/2017