Undercurrents – A Computer-Based Gameplay Tool to Support Tabletop Roleplaying
Paper in proceeding, 2010

This paper introduces Undercurrents, a computer-based gameplay tool for providing additional communication and media streams during tabletop roleplaying sessions. Based upon a client-server architecture, the system is intended to unobtrusively support secret communication, timing of audio and visual presentations to game events, and real-time documentation of the game session. Potential end users have been involved in the development and the paper provides details on the full design process.

Tabletop Role Playing

Computer-Supported Collaborative Play

Role Playing

Computer-Supported Gameplay Tools

Author

Staffan Björk

University of Gothenburg

Karl Bergström

University of Gothenburg

Staffan Jonsson

Nordic DiGRA 2010

Subject Categories (SSIF 2011)

Computer and Information Science

More information

Created

10/10/2017