Basic language learning in artificial animals
Paper in proceeding, 2019
learning, dynamic concept formation, and homeostatic decision-making aimed at need satisfaction. We show that this
architecture, which contains no ad hoc features for language processing, is capable of basic language learning of three kinds: (i)
learning to reproduce phonemes that are perceived in the environment via motor babbling; (ii) learning to reproduce sequences of
phonemes corresponding to spoken words perceived in the environment; and (iii) learning to ground the semantics of spoken words
in sensory experience by associating spoken words (e.g. the word “cold”) to sensory experience (e.g. the activity of a sensor for
cold temperature) and vice versa.
babbling
grounded semantics
generic animat
sequence learning
language learning
poverty of the stimulus
Author
Louise Johannesson
Chalmers, Computer Science and Engineering (Chalmers), Data Science
Martin Nilsson
Chalmers, Computer Science and Engineering (Chalmers), Data Science
Claes Strannegård
Chalmers, Computer Science and Engineering (Chalmers), Data Science
Advances in Intelligent Systems and Computing
21945357 (ISSN) 2194-5365 (eISSN)
Vol. 848 155-1619783319993157 (ISBN)
Prag, Czech Republic,
Subject Categories
Computer and Information Science
DOI
10.1007/978-3-319-99316-4_20
ISBN
9783319993157