On Prism-based Motion Blur and Locking-proof Tetrahedra
Licentiate thesis, 2021

Motion blur is an important visual effect in computer graphics for both real-time, interactive, and offline applications. Current methods offer either slow and accurate solutions for offline ray tracing applications, or fast and inaccurate solutions for real-time applications.

This thesis is a collection of three papers, two of which address the need for motion blur solutions that cater to applications that need to be accurate and as well as interactive, and a third that addresses the problem of locking in standard FEM simulations. In short, this thesis deals with the problem of representing continuous motion in a discrete setting.

In Paper I, we implement a GPU based fast analytical motion blur renderer. Using ray/triangular prism intersections to determine triangle visibility and shading, we achieve interactive frame rates.

In Paper II, we show and address the limitations of using prisms as approximations of the triangle swept volume. A hybrid method of prism intersections and time-dependent edge equations is used to overcome the limitations of Paper I.

In Paper III, we provide a solution that alleviates volumetric locking in standard Neo-Hookean FEM simulations without resorting to higher order interpolation.

continuous collision detection

locking

GPU

parallel

real time

FEM

motion blur

prism

Online
Opponent: Marco Tarini, University of Milan, Italy

Author

Mads Rönnow

Chalmers, Computer Science and Engineering (Chalmers), Interaction design

Rønnow, M. J. L. Assarsson, U. Fratarcangeli, M. Fast Analytical Motion Blur with Transparency

Rønnow, M. J. L. Assarsson, U. Fratarcangeli, M. Improved Accuracy for Prism-based Motion Blur

Frâncu, M. Asgeirsson, A. Rønnow, M. J. L. Erleben, K. Locking-Proof Tetrahedra

Interactive 3D deformable bodies design

Swedish Research Council (VR) (2015-05345), 2016-01-01 -- 2018-12-31.

Real-time Photo-realistic Rendering

Swedish Research Council (VR) (2014-4559), 2014-01-01 -- 2021-12-31.

Areas of Advance

Information and Communication Technology

Subject Categories

Computer Science

Publisher

Chalmers

Online

Online

Opponent: Marco Tarini, University of Milan, Italy

More information

Latest update

3/10/2021