Efficient Geometrical Simulation and Virtual Commissioning Performed in Stamping
Paper in proceeding, 2012

In order to perform efficient geometrical simulation and virtual commissioning in stamping, three fields are investigated namely: simulation building time, collision detection time and optimization time. Hence, reducing time is the main theme of this paper. To reduce simulation building time and optimization time, an efficient stamping simulation model is built and tested. Collision detection time is examined by a relative motion method based on 3D to 2D geometrical collision detection. The presented results mean that simulation and virtual commissioning can be performed at least ten times faster compared to standard approaches.

Author

Nima Nia

Chalmers, Signals and Systems, Systems and control

Fredrik Danielsson

University West

Bengt Lennartson

Chalmers, Signals and Systems, Systems and control

17th IEEE International Conference on Emerging Technologies & Factory Automation (ETFA)

6489592
978-146734737-2 (ISBN)

Areas of Advance

Production

Subject Categories

Robotics

DOI

10.1109/ETFA.2012.6489592

ISBN

978-146734737-2

More information

Latest update

4/18/2018