Different Perspectives - An immersive experience using 360° video and Google Cardboard
Paper in proceedings, 2016

Becoming aware of your own or other people’s behaviour in social situations is hard, you can only see the world through your eyes, your experiences. In order to better share and understand each other we have designed a cheap but effective technology through the use of 360 degree film, binaural audio, and Google Cardboard goggles. Our focus is the school environment, while we initially dealt with bullying, we eventually shifted the issue to ambiguous social situations, to avoid the stigma of concepts such as victim and bully. Through participatory design we managed to implement a mobile application that allows a user equipped with headphones and Google Cardboard to experience the 360° film recorded. This will then be followed by a discussion with her or his peers - preferably with supervision of a professional such as a teacher, hopefully raising awareness of their attitudes and preconceived notions.


Karl Berg

Chalmers, Applied Information Technology (Chalmers)

Marie Larsson

Chalmers, Applied Information Technology (Chalmers)

Fanny Lindh

Chalmers, Applied Information Technology (Chalmers)

Pierre Reimertz

Chalmers, Computer Science and Engineering (Chalmers)

Bruno Söderström

Chalmers, Computer Science and Engineering (Chalmers)

Proceedings of SIDeR’16 – student interaction design research conference

Subject Categories

Human Computer Interaction

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