GARFIelD - Gamification of Automation stRategies For InDustry 4.0
Research Project , 2018 – 2019

GARFIEID intends to get a strategic consensus on automation strategies and
involvement of staff by implementing digital learning tools in the form of a
innovative gaming platform. Through custom learning and adaptive courses each comes
Individuals get different types of theory depending on results. This allows the course to be adapted to the individual
and that people from different parts of the organization can acquire knowledge of the course.
Future leaders in collaborative automation will be trained at Chalmers, both in force
students and operators. GARFIELD wants to increase utilization through new innovative
knowledge transfer. The intention is also to reduce the administrative burden for
college by ensuring that students are motivated to get through their education
during the intended study time, this also applies to operators who further education
Chalmers. This should be done by using different design principles in the pedagogical
the arrangement for Chalmers digital courses. The design principles are derived from interaction design
and game design so-called gamification / gaming


Åsa Fasth Berglund (contact)

Docent vid Chalmers, Industrial and Materials Science, Production Systems


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Göteborg, Sweden



Funding Chalmers participation during 2018–2019

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