Intertwine and Play: Techniques and Tools for Multi-Scaled Interaction design - Experiences from Public Library Space
Doctoral thesis, 2013

This dissertation addresses the topic of designing with technology as a design material for public libraries and is positioned within the field of interaction design. The topic has been addressed through a research program in ‘multi-scaled interaction design’ applied in public library space. Multi-scaled interaction design refers to the design of information technolo-gy with a focus on digital and spatial aspects in the public library domain, where projects of different scales are used to inform one another. The core of the program is to have a playful approach to designing with technology, to intertwine technology with existing public library spaces, to have multi-scaled design projects as informants, to emphasize the importance of engaging in physical, digital, social and interactional design spaces, and to commit to designing and informing the design process. The main focus of the thesis is to investigate how an increased involvement of multi-scaled interaction design can contribute to the development of public libraries, why it is interest-ing to allow interaction design into the public library domain, and which issues are relevant for interaction design in public libraries. The thesis addresses the following issues: • The complex process of engaging users and resources in the design of new library services and buildings, but also in the exploration of how new technologies impact the role and services of the library, by empirical design experiments. • The ways in which the methods and materials of interaction design can play a part in both small-scale and large-scale public library projects, by the Four space model, a toolbox for interspace design and a process toolbox for multi-scaled interaction design. • The ways in which small-scale design projects can be employed to inform a large-scale design process, by defining a research program for multi-scaled interaction design. The contribution of this dissertation is two-fold. The empirical part of the contribution is that it lays out a model, and a series of techniques and tools based on findings from the presented design experiments. The more theoretical part is the definition of interaction design in the public library context, and a program for multi-scaled interaction design.

design methods

multi-scaled interaction design

public library

interaction design

Quark, Hus Patricia, Campus Lindholmen
Opponent: Andrew Morrison

Author

Eva Eriksson

Chalmers, Applied Information Technology (Chalmers)

Playful Technology - Design of Children’s Library Services

10th European Academy of Design Conference: Crafting the future,; (2013)

Paper in proceedings

Designing for participation in public knowledge institutions

ACM International Conference Proceeding of the 5th Nordic conference on Human-computer interaction: building bridges,; Vol. 358(2008)p. 93-102

Paper in proceedings

Large-Scale participation: A case study of a Participatory Approach to Developing a New Public Library

31st Annual CHI Conference on Human Factors in Computing Systems: Changing Perspectives, CHI 2013; Paris; France; 27 April 2013 through 2 May 2013,; (2013)p. 399-408

Paper in proceedings

StorySurfer: A playful book browsing installation for children's libraries

6th international Conference on Interaction Design And Children, IDC 2007; Aalborg; Denmark; 6 June 2007 through 6 August 2007,; (2007)p. 57-64

Paper in proceedings

Inquiry into Libraries - A Design Approach to Children's Interactive Library

In the web proceedings of Nordic Design Research: www.nordes.org,; (2007)p. 1-10

Paper in proceedings

Areas of Advance

Information and Communication Technology

Subject Categories

Computer and Information Science

ISBN

978-91-7385-824-3

Doktorsavhandlingar vid Chalmers tekniska högskola. Ny serie: 3505

Quark, Hus Patricia, Campus Lindholmen

Opponent: Andrew Morrison

More information

Created

10/7/2017