RedirectedDoors: Redirection while Opening Doors in Virtual Reality
Paper in proceeding, 2022

We propose RedirectedDoors, a novel space-efficient technique for redirection in VR focused on door-opening behavior. This technique manipulates the user's walking direction by rotating the entire virtual environment (VE) at a certain angular ratio of the door being opened. This ratio is called door rotation gain. At the same time, the virtual door's position is kept unmanipulated so that a realistic door-opening user experience can be ensured. We designed and implemented the rotational manipulation algorithm and two types of door-opening interfaces; with and without a doorknob-Type passive haptic prop. We then conducted a user study (N = 12) to investigate redirection performance and user feedback as we examined three independent variables: door rotation gain, door-opening interface, and door-opening direction (push/pull). From the results, the estimated detection thresholds generally showed a higher space efficiency of redirection with our technique. Our results also showed that providing the haptic feedback led to a higher noticeability of redirection, but at the same time supported a higher subjective sense of realism and less discomfort. Following our results, we discuss which combinations of gain and door-opening direction can jointly provide lower noticeability and higher acceptability.

Virtual Reality

Interaction paradigms

Human computer interaction (HCI)

Human-centered computing

Author

Yukai Hoshikawa

Tohoku University

Kazuyuki Fujita

Tohoku University

K. Takashima

Tohoku University

Morten Fjeld

Chalmers, Computer Science and Engineering (Chalmers), Interaction Design and Software Engineering

Y. Kitamura

Tohoku University

Proceedings - 2022 IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2022

464-473
9781665496179 (ISBN)

29th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2022
Virtual, Online, New Zealand,

Subject Categories

Interaction Technologies

Human Computer Interaction

Computer Science

DOI

10.1109/VR51125.2022.00066

More information

Latest update

5/16/2022