More Samples of One: Weaving First-Person Perspectives into Mainstream HCI Research
Paper in proceeding, 2024

Interactive systems have become an integral part of our daily lives, influencing how we communicate, work, and play. Understanding the intricate relationship between humans and technology is at the core of Human-Computer Interaction (HCI) research and design. Amid the array of methodological tools available, first-person research methods have emerged as powerful instruments that enable researchers to delve deeply into the human-technology experience. Five years after the first edition of the Designing Interactive Systems (DIS) workshop on first-person methods, this full day workshop invites HCI researchers, practitioners, and enthusiasts to embark on a journey of discovery of their sample of one. Drawing inspiration from the rich tradition of autoethnography, autobiographical design, embodied ideation, and more, we aim to explore the omnipresence of technology in our everyday lives while acknowledging our own subjectivity and positionality in research and design.

autobiographical design

autoethnography

first-person methods

Show all persons

Published in

DIS 2024 - Proceedings of the 2024 ACM Designing Interactive Systems Conference

p. 364-367
9798400706325 (ISBN)

Conference

2024 ACM Designing Interactive Systems Conference, DIS 2024
Copenhagen, Denmark, 2024-06-30 - 2024-07-04

Categorizing

Subject Categories (SSIF 2011)

Interaction Technologies

Human Computer Interaction

Information Systemes, Social aspects

Identifiers

DOI

10.1145/3656156.3658382

More information

Latest update

8/8/2024 2