Auditory-Induced Presence in Mixed Reality Environments and Related Technology
Book chapter, 2010

Presence, the “perceptual illusion of non-mediation,” is often a central goal in mediated and mixed environments, and sound is believed to be crucial for inducing high-presence experiences. This chapter provides a review of the state of the art within presence research related to auditory environments. Various sound parameters such as externalization and spaciousness and consistency within and across modalities are discussed in relation to their presence-inducing effects. Moreover, these parameters are related to the use of audio in mixed realities and example applications are discussed. Finally, we give an account of the technological possibilities and challenges within the area of presence-inducing sound rendering and presentation for mixed realities and outline future research aims.

Virtual environments

Sound

Mixed reality

Augmented reality

Presence

Acoustics

Auditory

Auralization

Author

Pontus Thorsson

Volvo Group

Chalmers, Civil and Environmental Engineering, Applied Acoustics

Alexander Väljamäe

University Pompeu Fabra

Daniel Västfjäll

University of Gothenburg

Chalmers, Civil and Environmental Engineering, Applied Acoustics

Mendel Kleiner

Chalmers, Civil and Environmental Engineering, Applied Acoustics

Human - Computer Interaction Series

Vol. Part F9932 143-163

Subject Categories (SSIF 2025)

Other Engineering and Technologies

Music

Art History

Visual Arts

Literary Composition

DOI

10.1007/978-1-84882-733-2_8

More information

Latest update

5/5/2026 7