A Framework for Reducing the Complexity of Geometric Vision Problems and its Application to Two-View Triangulation with Approximation Bounds
Paper in proceeding, 2026

In this paper, we present a new framework for reducing the computational complexity of geometric vision problems through targeted reweighting of the cost functions used to minimize reprojection errors. Triangulation - the task of estimating a 3D point from noisy 2D projections across multiple images - is a fundamental problem in multiview geometry and Structure-from-Motion (SfM) pipelines. We apply our framework to the two-view case and demonstrate that optimal triangulation, which requires solving a univariate polynomial of degree six, can be simplified through cost function reweighting reducing the polynomial degree to two. This reweighting yields a closed-form solution while preserving strong geometric accuracy. We derive optimal weighting strategies, establish theoretical bounds on the approximation error, and provide experimental results on real data demonstrating the effectiveness of the proposed approach compared to standard methods. Although this work focuses on two-view triangulation, the framework generalizes to other geometric vision problems.

Author

Felix Rydell

Swedish Defence Research Agency (FOI)

Georg Bokman

University of Amsterdam

Fredrik Kahl

Chalmers, Electrical Engineering, Signal Processing and Biomedical Engineering

Kathlén Kohn

Royal Institute of Technology (KTH)

Proceedings 2026 International Conference on 3D Vision 3dv 2026

257-266
9798331573126 (ISBN)

13th International Conference on 3D Vision, 3DV 2026
Vancouver, Canada,

Subject Categories (SSIF 2025)

Computer graphics and computer vision

Computational Mathematics

DOI

10.1109/3DV69130.2026.00032

More information

Latest update

6/22/2026