A Framework for Reducing the Complexity of Geometric Vision Problems and its Application to Two-View Triangulation with Approximation Bounds
Paper i proceeding, 2026

In this paper, we present a new framework for reducing the computational complexity of geometric vision problems through targeted reweighting of the cost functions used to minimize reprojection errors. Triangulation - the task of estimating a 3D point from noisy 2D projections across multiple images - is a fundamental problem in multiview geometry and Structure-from-Motion (SfM) pipelines. We apply our framework to the two-view case and demonstrate that optimal triangulation, which requires solving a univariate polynomial of degree six, can be simplified through cost function reweighting reducing the polynomial degree to two. This reweighting yields a closed-form solution while preserving strong geometric accuracy. We derive optimal weighting strategies, establish theoretical bounds on the approximation error, and provide experimental results on real data demonstrating the effectiveness of the proposed approach compared to standard methods. Although this work focuses on two-view triangulation, the framework generalizes to other geometric vision problems.

Författare

Felix Rydell

Totalförsvarets forskningsinstitut (FOI)

Georg Bokman

Universiteit Van Amsterdam

Fredrik Kahl

Chalmers, Elektroteknik, Signalbehandling och medicinsk teknik

Kathlén Kohn

Kungliga Tekniska Högskolan (KTH)

Proceedings 2026 International Conference on 3D Vision 3dv 2026

257-266
9798331573126 (ISBN)

13th International Conference on 3D Vision, 3DV 2026
Vancouver, Canada,

Ämneskategorier (SSIF 2025)

Datorgrafik och datorseende

Beräkningsmatematik

DOI

10.1109/3DV69130.2026.00032

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Senast uppdaterat

2026-06-22