"It's Not a Real Person That Actually Cares About You": Young People's Perceptions and Use of Virtual Companions
Paper in proceeding, 2026

Virtual companions, a type of AI technology that enables users to form social relationships with them, are becoming increasingly common. However, much is still unknown about how people perceive them, and young people in particular may face the greatest impact and potential harm from this new technology that has not yet been thoroughly examined. We interviewed 17 young people (ages 17-19) to explore their perceptions and use of virtual companions. Using thematic analysis, we identified five themes describing the young people's views on virtual companions, including aspects such as features and capabilities, authenticity, risks, opportunities, and mental health impact. Our findings give insights into young people and their hesitance towards using virtual companions for emotional support, and preference to use them as tools. While they acknowledge the opportunities, such as virtual companions helping alleviate loneliness, many also bring up risks, such as interactions with virtual companions creating misleading expectations of relationships. We conclude with recommendations derived from the interviews, targeted towards different groups who work with virtual companions, such as researchers, designers and developers, and policymakers. Our interviews provide a deeper understanding of young people's perspectives on virtual companions and offer implications for designing virtual companions that better support social and emotional needs.

Mental Health

Virtual Companions

Young People

Interview Study

Author

Negin Hashmati

University of Gothenburg

Chalmers, Computer Science and Engineering (Chalmers), Interaction Design and Software Engineering

Therése Skoog

University of Gothenburg

Mohammad Obaid

University of Gothenburg

Chalmers, Computer Science and Engineering (Chalmers), Interaction Design and Software Engineering

Thommy Eriksson

Chalmers, Computer Science and Engineering (Chalmers), Interaction Design and Software Engineering

University of Gothenburg

Proceedings of the 29th International Academic Mindtrek Conference

29th International Academic Mindtrek Conference
Tampere, Finland,

Subject Categories (SSIF 2025)

Human Computer Interaction

Applied Psychology

Media and Communications

DOI

10.1145/3843148.3843152

More information

Latest update

10/14/2026