Mixed Interaction Spaces – expanding the interaction space with mobile devices
Paper in proceedings, 2005

Mobile phones are mainly interacted with through buttons, thumbwheels or pens. However, mobile devices are not just terminals into a virtual world; they are objects in a physical world. The concept of Mixed Interaction Spaces (MIXIS) expands the interaction with mobile phone into the physical world [Hansen et al. 2005]. MIXIS uses the camera in mobile devices to track a fixed-point and thereby establishes a 3 dimensional interaction space wherein the position and rotation of the phone can be tracked. In this paper we demonstrate that MIXIS opens up for new flexible ways of interacting with mobile devices. We present a set of novel, flexible applications built with MIXIS and we show that MIXIS is a feasible way of interacting with mobile devices by evaluating a MIXIS application against a traditional mobile interface. Finally, we discuss some design issues with MIXIS.

Mixed information spaces

mobile HCI

mixed reality



Thomas Riisgaard Hansen

Eva Eriksson

Chalmers, Computer Science and Engineering (Chalmers), Computing Science (Chalmers), Computing Science, Interaction Design Collegium (Chalmers)

Andreas Lykke-Olesen

Proceedings of British HCI 2005 , Edingburgh, UK, Sep. 2005.

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Computer Science

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