En teknologisk lösning på fingerfärdighetsbrädspel för funktionshindrade spelare
Forskningsprojekt, 2021 – 2022

In 2018, hobby sales in the United States and Canada reached almost $ 1.5 billion. However, very little attention is paid to the availability of these products. The Meeple Like Us (MLU) project aims to identify problems with inaccessibility in board games across a large number of factors. A certain family of games, known as skill games, perform extremely poorly in these assessments and there is little evidence that it can be handled at the design or publishing level. These games emphasize flicking, balancing and precise focus and changing any of these elements has a negative impact on how fun a game can be. However, the technology can be used to create a framework that enables physically disabled players to meaningfully contribute to a skill game session in a way that maintains the pleasant tactility of the experience,

Deltagare

Michael Heron (kontakt)

Chalmers, Data- och informationsteknik, Interaktionsdesign och Software Engineering

Finansiering

Stiftelsen Promobilia

Projekt-id: 20013
Finansierar Chalmers deltagande under 2020–2021

Relaterade styrkeområden och infrastruktur

Informations- och kommunikationsteknik

Styrkeområden

Innovation och entreprenörskap

Drivkrafter

Hälsa och teknik

Styrkeområden

Mer information

Senast uppdaterat

2021-02-09