Toying with time: Considering temporal themes in interactive artifacts
Paper i proceeding, 2013

This paper argues that there is a value in deliberately and systematically exploring potential temporal behaviors of an interactive artifact, either as a means to add new functions, or to change the interaction with it. An improved version of Temporal Themes [23] - a vocabulary describing how software can "use" time or sequences of events - will be presented, alongside a series of design cases. These exemplify how adding or changing temporal themes in existing applications can enhance functionality and/or interaction. Moreover, the cases also serve as a basis for a discussion of the issues coupled to temporality, control and interaction strategies. Finally, a design approach with focus on temporal aspects is outlined. As a result, the paper opens up for a more conscious use of time and temporality in interaction design.

Temporality

Temporal themes

Interaction design

Design method

Time

Författare

Sus Lyckvi

Chalmers, Tillämpad informationsteknologi, Interaktionsdesign (Chalmers)

Conference on Human Factors in Computing Systems - Proceedings

1639-1648

Styrkeområden

Informations- och kommunikationsteknik

Ämneskategorier

Människa-datorinteraktion (interaktionsdesign)

DOI

10.1145/2470654.2466217

ISBN

978-145031899-0

Mer information

Skapat

2017-10-07