Toying with time: Considering temporal themes in interactive artifacts
Paper i proceeding, 2013

This paper argues that there is a value in deliberately and systematically exploring potential temporal behaviors of an interactive artifact, either as a means to add new functions, or to change the interaction with it. An improved version of Temporal Themes [23] - a vocabulary describing how software can "use" time or sequences of events - will be presented, alongside a series of design cases. These exemplify how adding or changing temporal themes in existing applications can enhance functionality and/or interaction. Moreover, the cases also serve as a basis for a discussion of the issues coupled to temporality, control and interaction strategies. Finally, a design approach with focus on temporal aspects is outlined. As a result, the paper opens up for a more conscious use of time and temporality in interaction design.

Design method

Temporal themes

Time

Temporality

Interaction design

Författare

Sus Lundgren

Chalmers, Tillämpad informationsteknologi, Interaktionsdesign

Conference on Human Factors in Computing Systems - Proceedings

1639-1648
978-145031899-0 (ISBN)

Styrkeområden

Informations- och kommunikationsteknik

Ämneskategorier

Människa-datorinteraktion (interaktionsdesign)

DOI

10.1145/2470654.2466217

ISBN

978-145031899-0

Mer information

Senast uppdaterat

2018-11-05