Finite element simulation of physical systems in augmented reality
Artikel i vetenskaplig tidskrift, 2020

We present a system for immersive and interactive physics simulation in augmented reality, implemented as an application on the Microsoft HoloLens. The system allows a user to simulate physical phenomena in real-world geometries by scanning the surroundings and automatically creating a finite element discretization (mesh). The system also provides a user interface based on voice commands for specification of boundary conditions and source terms, and for immersive visualization of simulation results. All computations are carried out on the HoloLens. The current implementation, named HoloFEM, demonstrates the application of augmented reality simulation for the time-dependent advection-diffusion equation. In the current work, we consider a simplified model problem with simplified parameters and data. The model is however still conceptually applicable to the simulation of indoor climate (temperature and air quality), which has implications for interactive HVAC (heating, ventilation, and air conditioning) simulation.




Finite element method

Augmented reality

Interactive simulation


Anders Logg

Chalmers, Matematiska vetenskaper, Tillämpad matematik och statistik

Carl Lundholm

Göteborgs universitet

Chalmers, Matematiska vetenskaper, Tillämpad matematik och statistik

Magne Nordaas

Chalmers, Matematiska vetenskaper, Tillämpad matematik och statistik

Advances in Engineering Software

0965-9978 (ISSN) 18735339 (eISSN)

Vol. 149 102902



Datavetenskap (datalogi)

Annan elektroteknik och elektronik



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