Collaborative Design Review Sessions In Virtual Reality: Multi-Scale And Multi-User
Paper i proceeding, 2022
different representations and scale i.e., miniature model/bird-eye view, and a 1:1 scale experience of the facility. The data gathered, consisted of recorded observation of the VR based design review process and study what type of discussion and design errors that was found during two VR-workshops connected to a new elementary school. The result shows, that by supporting switching between miniature model and 1:1
scale VR experience facilitated spatial orientation and understanding and collaboration across disciplines in the project. The study also show how collaborative immersive VR can be used as an efficient communication-tool during the design process in a real-world project.
Levels of detail
Virtual Reality
SDG 9
VR
Immersive Virtual Environments
SDG 4
Collaboration
SDG 12.
SDG 11
Författare
Shahin Sateei
Chalmers, Arkitektur och samhällsbyggnadsteknik, Construction Management
Mattias Roupé
Chalmers, Arkitektur och samhällsbyggnadsteknik, Construction Management
Mikael Johansson
Chalmers, Arkitektur och samhällsbyggnadsteknik, Construction Management
Proceedings of the International Conference on Computer-Aided Architectural Design Research in Asia
27104257 (ISSN) 27104265 (eISSN)
Vol. 1 29-389789887891772 (ISBN)
Sydney, Australia,
Ämneskategorier
Design
Interaktionsteknik
Människa-datorinteraktion (interaktionsdesign)
DOI
10.52842/conf.caadria.2022.1.029
ISBN
9789887891772