Screenless Interactive Tabletop Gaming with Capacitive Surface Sensing
Paper i proceeding, 2024
Tangibles
Machine Learning
Board Games
Touchscreen
Capacitive Sensing
3D Printing
Författare
Krzysztof Adamkiewicz
Politechnika Lodzka
Julia Dominiak
Politechnika Lodzka
Anna Walczak
Politechnika Lodzka
A. Romanowski
Politechnika Lodzka
Paweł W. Woźniak
Technische Universität Wien
Chalmers, Data- och informationsteknik, Interaktionsdesign och Software Engineering
Conference on Human Factors in Computing Systems - Proceedings
958
9798400703300 (ISBN)
Hybrid, Honolulu, USA,
Ämneskategorier
Människa-datorinteraktion (interaktionsdesign)
DOI
10.1145/3613904.3642654