Requirements Engineering forSoftware-Enabled Art: Challenges andGuidelines
Paper i proceeding, 2022

Context and motivation: With the rise of new technologies, new forms of interactive and mixed-media art are generated. Due to the technological complexity of such systems, software developers are needed to support their creation. Question/problem: Previous work guiding the requirements process for software-enabled art is scarce. Principal ideas/results: In this paper, we articulate challenges as well as guidelines in the process of requirements-finding for art-systems. We interviewed eight developers and interaction designers in a Design Science Study, leading upto the design of an artifact consisting of guidelines aimed at supporting the elicitation process of developers collaborating with artists for the first time. Contribution: The artifact is evaluated as useful through an online survey with experienced practitioners in the field of art and technology.

Författare

Niklas Möller

Göteborgs universitet

Jennifer Horkoff

Software Engineering 1

Göteborgs universitet

Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

03029743 (ISSN) 16113349 (eISSN)

Vol. 13216 LNCS 219-234

28th International Working Conference on Requirements Engineering: Foundation for Software Quality, REFSQ 2022
Birmingham, United Kingdom,

Ämneskategorier (SSIF 2025)

Programvaruteknik

DOI

10.1007/978-3-030-98464-9_17

Mer information

Senast uppdaterat

2025-06-27