Spatial Room Impulse Response Estimation from a Moving Microphone Array
Paper i proceeding, 2025

Estimating spatial room impulse responses (SRIRs) is essential for rendering virtual sound sources that realistically blend into a real-world environment in applications like augmented reality. Head-worn devices, such as smart glasses, are pivotal to enabling augmented reality experiences, but their continuous movement poses a unique challenge for the estimation of SRIRs. This study presents a method for estimating an SRIR representing the acoustic environment at a fixed reference point using signals recorded by a moving microphone array near that position. By leveraging the positional data of the microphone array, the proposed recursive least squares algorithm updates a signal model that describes the recorded sound pressure as a combination of the source signal and the SRIR at the reference point, transformed through rotation and translation in the circular harmonic domain. Simulation and measurement results demonstrate that the estimated SRIRs achieve high accuracy in the low and mid-frequency ranges -- exceeding the spatial aliasing frequency of the array -- while the translation distance and the order of the circular harmonic coefficients limit performance in the high-frequency range.

Movement

Microphone Array

Room Impulse Response

Recursive Least Squares

Augmented Reality

Författare

Thomas Deppisch

Chalmers, Arkitektur och samhällsbyggnadsteknik, Teknisk akustik

Sebastia V. Amengual Gari

Reality Labs Research

Paul Calamia

Reality Labs Research

Jens Ahrens

Chalmers, Arkitektur och samhällsbyggnadsteknik, Teknisk akustik

Proc. 33rd European Signal Processing Conference (EUSIPCO)

91-95
978-9-46-459362-4 (ISBN)

33rd European Signal Processing Conference (EUSIPCO)
Palermo, Italy,

Styrkeområden

Informations- och kommunikationsteknik

Ämneskategorier (SSIF 2025)

Signalbehandling

DOI

10.23919/EUSIPCO63237.2025.11226557

Mer information

Senast uppdaterat

2025-12-12