A MutaSynth in Parameter Space: Interactive Composition Through Evolution,
Paper i proceeding, 2001
In this vision paper I will discuss a few questions concerning the use of generative processes in composition and
automatic music creation. Why do I do it, and does it really work? I discuss the problems involved, focusing on
the use of interactivity, and describe the use of interactive evolution as a way of introducing interactivity in
composition. The installation MutaSynth is presented as an implementation of this idea.