A MutaSynth in Parameter Space: Interactive Composition Through Evolution,
Paper i proceeding, 2001

In this vision paper I will discuss a few questions concerning the use of generative processes in composition and automatic music creation. Why do I do it, and does it really work? I discuss the problems involved, focusing on the use of interactivity, and describe the use of interactive evolution as a way of introducing interactivity in composition. The installation MutaSynth is presented as an implementation of this idea.

sound synthesis

evolutionary algorithms

interactive evolution

music composition

interactive muisc

Författare

Palle Dahlstedt

Göteborgs universitet

Chalmers, Sektionen för arkitektur

Proceedings of Music Without Walls? Music Without Instruments? Conference, De Montfort University, Leicester, UK

Ämneskategorier (SSIF 2011)

Musikvetenskap

Datavetenskap (datalogi)

Mer information

Senast uppdaterat

2025-11-18