Using Personas and Scenarios as an Interface Design Tool for Advanced Driver Assistance Systems
Artikel i vetenskaplig tidskrift, 2007

When looking at the traditional way of conducting human factors research within the active safety area, focus often tends to be on drivers’ cognitive capacities like; situation awareness, workload and behavioural adaptation. This research is of course invaluable but other important issues that tend to be forgotten are: What are the drivers’ needs and how should an interface be designed to satisfy those needs? This paper describes the process of defining requirements for a dynamic graphical interface for ADAS using a rather new method, Personas, as a starting point in the design process. Based on the Personas different scenarios and narratives were created and used in a workshop to specify user needs and requirements in the interface design for Advanced Driver Assistance Systems.

User Centered Design


Driver Requirements

Advanced Driver Assistance Systems


Anders Lindgren

Chalmers, Data- och informationsteknik, Datavetenskap

Fang Chen

Chalmers, Data- och informationsteknik, Datavetenskap

Per Amdahl

Per Chaikiat

Universal Access in Human-Computer Interaction. Ambient Interaction

Vol. 4555/2007 Part II 460-469


Människa-datorinteraktion (interaktionsdesign)

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