Using Personas and Scenarios as an Interface Design Tool for Advanced Driver Assistance Systems
Artikel i vetenskaplig tidskrift, 2007

When looking at the traditional way of conducting human factors research within the active safety area, focus often tends to be on drivers’ cognitive capacities like; situation awareness, workload and behavioural adaptation. This research is of course invaluable but other important issues that tend to be forgotten are: What are the drivers’ needs and how should an interface be designed to satisfy those needs? This paper describes the process of defining requirements for a dynamic graphical interface for ADAS using a rather new method, Personas, as a starting point in the design process. Based on the Personas different scenarios and narratives were created and used in a workshop to specify user needs and requirements in the interface design for Advanced Driver Assistance Systems.

User Centered Design

Personas

Driver Requirements

Advanced Driver Assistance Systems

Författare

Anders Lindgren

Chalmers, Data- och informationsteknik, Datavetenskap, Datavetenskap, Interaction Design Collegium (Chalmers)

Fang Chen

Chalmers, Data- och informationsteknik, Datavetenskap, Datavetenskap, Interaction Design Collegium (Chalmers)

Per Amdahl

Per Chaikiat

Universal Access in Human-Computer Interaction. Ambient Interaction

Vol. 4555/2007 460-469

Ämneskategorier

Människa-datorinteraktion (interaktionsdesign)