A MutaSynth in Parameter Space: Interactive Composition Through Evolution,
Paper i proceeding, 2001

In this vision paper I will discuss a few questions concerning the use of generative processes in composition and automatic music creation. Why do I do it, and does it really work? I discuss the problems involved, focusing on the use of interactivity, and describe the use of interactive evolution as a way of introducing interactivity in composition. The installation MutaSynth is presented as an implementation of this idea.

interactive evolution

evolutionary algorithms

music composition

interactive muisc

sound synthesis

Författare

Palle Dahlstedt

Chalmers, Sektionen för arkitektur

Göteborgs universitet

Proceedings of Music Without Walls? Music Without Instruments? Conference, De Montfort University, Leicester, UK

Ämneskategorier

Musikvetenskap

Datavetenskap (datalogi)

Mer information

Skapat

2017-10-08