Sverker Rasmuson
Showing 8 publications
Method of real-time generation of 3d imaging
Addressing the Shape-Radiance Ambiguity in View-Dependent Radiance Fields
Techniques for Fast and High-Quality 3D Reconstruction of General Scenes
PERF: Performant, Explicit Radiance Fields
User-guided 3D reconstruction using multi-view stereo
Towards accessible content creation of real world objects for virtual environments
Exploiting coherence in time-varying voxel data
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