Interactive Sculpting of Digital Faces Using an Anatomical Modeling Paradigm
Journal article, 2020
Face modeling
Face animation
Digital human
Author
Aurel Gruber
Disney Research|Studios
Swiss Federal Institute of Technology in Zürich (ETH)
Marco Fratarcangeli
Chalmers, Computer Science and Engineering (Chalmers), Interaction design
Gaspard Zoss
Disney Research|Studios
Swiss Federal Institute of Technology in Zürich (ETH)
Roman Cattaneo
Disney Research|Studios
Thabo Beeler
Disney Research|Studios
Markus Gross
Swiss Federal Institute of Technology in Zürich (ETH)
Disney Research|Studios
Derek Bradley
Disney Research|Studios
Computer Graphics Forum
0167-7055 (ISSN) 1467-8659 (eISSN)
Vol. 39 5 93-102Subject Categories
Computer Engineering
Computer Science
Computer Vision and Robotics (Autonomous Systems)
Areas of Advance
Information and Communication Technology
DOI
10.1111/cgf.14071