Marco Fratarcangeli is a Professor of Computer Science at Chalmers University of Technology in Gothenburg, Sweden. His main academic interests are in visual computing and computer graphics, particularly animation. His recent research is focused on physically based simulation, using state-of-the-art nonlinear optimization methods and massively parallel graphics hardware. He has been an Associate Professor (2016-2020) at Chalmers, an Assistant Professor (2011-2014) at Sapienza University in Rome (Italy), and a visiting professor (2014) at Telecom Paristech in Paris (France). He obtained his PhD in Computer Engineering from Sapienza in 2009, jointly with Linköping University in Sweden. Marco has been awarded the Young Researcher grant from Vetenskapsrådet (Swedish Research Council) in 2015. From 2017 to 2020, he has been consultant at Disney Research Studio in Zurich, working on fast nonlinear optimizer for creating realistic digital humans for visual effects in films. In 2017, based on his research, he co-founded and is currently CEO of Deform Dynamics AB, a company developing next-generation computational animation tools.
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