Marco Fratarcangeli

Visar 33 publikationer

2022

Improved Accuracy for Prism-Based Motion Blur

Mads Rönnow, Ulf Assarsson, Erik Sintorn et al
The Journal of Computer Graphics Techniques. Vol. 11 (1), p. 82-95
Artikel i vetenskaplig tidskrift
2021

Affective colormap design for accurate visual comprehension in industrial tomography

Yuchong Zhang, Morten Fjeld, Marco Fratarcangeli et al
Sensors. Vol. 21 (14)
Artikel i vetenskaplig tidskrift
2021

Fast Analytical Motion Blur with Transparency

Mads Rönnow, Ulf Assarsson, Marco Fratarcangeli
Computers and Graphics. Vol. 95, p. 36-34
Artikel i vetenskaplig tidskrift
2020

Interactive Sculpting of Digital Faces Using an Anatomical Modeling Paradigm

Aurel Gruber, Marco Fratarcangeli, Gaspard Zoss et al
Computer Graphics Forum. Vol. 39 (5), p. 93-102
Artikel i vetenskaplig tidskrift
2020

Automated microwave tomography (Mwt) image segmentation: State-of-the-art implementation and evaluation

Yuchong Zhang, Yong Ma, Adel Omrani et al
Journal of WSCG. Vol. 2020 (2020), p. 126-136
Artikel i vetenskaplig tidskrift
2020

Interactive Assembly and Animation of 3D Digital Garments

Oskar Nylèn, Pontus Pall, Yuko Ishiwaka et al
EG 2020 - Short Papers
Paper i proceeding
2020

Medial ElasticsElastics: Efficient and Collision-Ready Deformation via Medial Axis Transform

Lei Lan, Ran Luo, Marco Fratarcangeli et al
ACM Transactions on Graphics. Vol. 39 (3)
Artikel i vetenskaplig tidskrift
2020

Fast Nonlinear Least Squares Optimization of Large-Scale Semi-Sparse Problems

Marco Fratarcangeli, Derek Bradley, Aurel Gruber et al
Computer Graphics Forum. Vol. 39 (2), p. 247-259
Artikel i vetenskaplig tidskrift
2019

Automatic image segmentation for microwave tomography (MWT): From implementation to comparative evaluation

Yuchong Zhang, Yong Ma, Adel Omrani et al
ACM International Conference Proceeding Series. Vol. 2019
Paper i proceeding
2018

Parallel iterative solvers for real-time elastic deformations

Marco Fratarcangeli, Huamin Wang, Yin Yang
SA '18 SIGGRAPH Asia 2018 Courses
Paper i proceeding
2018

Foreword to the Special Section on the 23rd ACM Symposium on Virtual Reality Software and Technology 2017

Jonas Unger, Oliver Staadt, Morten Fjeld et al
Computers and Graphics. Vol. 77, p. A3-A4
Övrig text i vetenskaplig tidskrift
2018

Fast Quadrangular Mass-Spring Systems using Red-Black Ordering

Oskar Nylèn, Pontus Pall, Marco Fratarcangeli
VRIPHYS 2018 - 14th Workshop on Virtual Reality Interactions and Physical Simulations, VRIPHYS 2018
Paper i proceeding
2018

Parallel Multigrid for Nonlinear Cloth Simulation

Zhendong Wang, Longhua Wu, Marco Fratarcangeli et al
Computer Graphics Forum. Vol. 37 (7), p. 131-141
Artikel i vetenskaplig tidskrift
2017

Multi-Variate Gaussian-Based Inverse Kinematics

J. Huang, Q. Wang, Marco Fratarcangeli et al
Computer Graphics Forum. Vol. 36 (8), p. 418-428
Artikel i vetenskaplig tidskrift
2017

Inverse Kinematics Using Dynamic Joint Parameters

Jing Huang, Marco Fratarcangeli, Yu Ding et al
Visual Computer. Vol. 33 (12), p. 1541-1553
Artikel i vetenskaplig tidskrift
2017

Preface - Proceeding of the ACM Conference on Virtual Reality Software and Technology, VRST 2017

Oliver Staadt, Jonas Unger, Morten Fjeld et al
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST. Vol. Part F131944
Övrigt konferensbidrag
2017

Skin Deformation Methods for Interactive Character Animation

Nadine Abu Rumman, Marco Fratarcangeli
Computer Vision, Imaging and Computer Graphics Theory and Applications, p. 153-174
Kapitel i bok
2017

Real time simulation of inextensible surgical thread using a Kirchhoff rod model with force output for haptic feedback applications

Z. Wang, Marco Fratarcangeli, A. Ruimi et al
International Journal of Solids and Structures. Vol. 113-114, p. 192-208
Artikel i vetenskaplig tidskrift
2017

sLayer: a System for Multi-Layered Material Sculpting

Claudio Calabrese, Marco Fratarcangeli, Fabio Pellacini
Eurographics Symposium on Rendering - Experimental Ideas & Implementations
Paper i proceeding
2017

Skin deformation methods for interactive character animation

Nadine Abu Rumman, Marco Fratarcangeli
Communications in Computer and Information Science. Vol. 693, p. 153-174
Paper i proceeding
2016

State of the art in skinning techniques for articulated deformable characters

Nadine Abu Rumman, Marco Fratarcangeli
11th International Conference on Computer Graphics Theory and Application, GRAPP 2016; Part of the 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2016; Rome; Italy; 27 February 2016 through 29 February 2016, p. 200-212
Paper i proceeding
2016

Vivace: a practical gauss-seidel method for stable soft body dynamics

Marco Fratarcangeli, Valentina Tibaldo, Fabio Pellacini
ACM Transactions on Graphics. Vol. 35 (6)
Artikel i vetenskaplig tidskrift
2016

Practical Offline Rendering of Woven Cloth

Vidar Nelson, Peter M. McEvoy, Marco Fratarcangeli
Smart Tools and Apps for Graphics - Eurographics Italian Chapter Conference
Paper i proceeding
2015

Scalable Partitioning for Parallel Position Based Dynamics

Marco Fratarcangeli, Fabio Pellacini
Computer Graphics Forum. Vol. 34 (2), p. 405-413
Artikel i vetenskaplig tidskrift
2015

Low-cost Experimental Setups for Mid-air 3D Reconstruction

Alexandru Dancu, Marco Fratarcangeli, Mickaël Fourgeaud et al
Smart Tools and Apps in computer Graphics, p. 1-6
Paper i proceeding
2015

A GPU-based Implementation of Position Based Dynamics for Interactive Deformable Bodies

Marco Fratarcangeli, Fabio Pellacini
Journal of Graphics Tools. Vol. 17 (3), p. 59-66
Artikel i vetenskaplig tidskrift
2015

Fast Rendering of Image Mosaics and ASCII Art

Nenad Marcuš, Marco Fratarcangeli, Igor Pandzic et al
Computer Graphics Forum. Vol. 34 (6), p. 251-261
Artikel i vetenskaplig tidskrift
2015

Position-Based Skinning for Soft Articulated Characters

Nadine Abu Rumman, Marco Fratarcangeli
Computer Graphics Forum. Vol. 34 (6), p. 240-250
Artikel i vetenskaplig tidskrift
2014

Near Real-Time Multi-GPU omegaK Algorithm for SAR Processing

Davide Tiriticco, Marco Fratarcangeli, Riccardo Ferrara et al
Proceedings of the 2014 conference on Big Data from Space (BiDS'14), p. 277-280
Paper i proceeding
2013

Interactive, musculoskeletal model for animating virtual faces

Marco Fratarcangeli
ACM International Conference Proceeding Series
Paper i proceeding
2012

Position-based facial animation synthesis

Marco Fratarcangeli
Computer Animation and Virtual Worlds. Vol. 23 (3-4), p. 457-466
Artikel i vetenskaplig tidskrift
2007

Facial motion cloning with radial basis functions in MPEG-4 FBA

Marco Fratarcangeli, M. Schaerf, R. Forchheimer
Graphical Models. Vol. 69 (2), p. 106-118
Artikel i vetenskaplig tidskrift

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Visar 2 forskningsprojekt

2017–2018

Parallel Algorithms for Interactive Simulations of 3D Soft Tissues

Marco Fratarcangeli Interaktionsdesign
STINT

1 publikation finns
2016–2018

Interaktiva 3D deformerbara kroppars design

Marco Fratarcangeli Interaktionsdesign
Vetenskapsrådet (VR)

7 publikationer finns
Det kan finnas fler projekt där Marco Fratarcangeli medverkar, men du måste vara inloggad som anställd på Chalmers för att kunna se dem.