A Game Approach for Charging Station Placement Based on User Preferences and Crowdedness
Journal article, 2022
determines the locations of charging stations to maximize the sum of utilities of EVUs. In particular, we analytically present that 50% of suboptimality of the solution can be at least guaranteed, which is about 17% better than the existing game theoretical based framework. We show a few variants to describe the utility functions that may capture the difference in preferences of EVUs. Finally, we demonstrate the viability of the decision framework via three real-world data-based experiments. The results of the experiments, including a comparison with a baseline method are then discussed.
clustering algorithm
Electric vehicle charging station placement
game theory
Author
Sangjun Bae
Chalmers, Electrical Engineering, Systems and control
Inmo Jang
University of Manchester
Sebastien Gros
Chalmers, Electrical Engineering, Systems and control
Balázs Adam Kulcsár
Chalmers, Electrical Engineering, Systems and control
Jonas Hellgren
Volvo Group
IEEE Transactions on Intelligent Transportation Systems
1524-9050 (ISSN) 1558-0016 (eISSN)
Vol. 23 4 3654-3669ServiCe OPtimization of charging station for Electrified vehicles
Swedish Electromobility Centre, 2017-10-18 -- 2019-10-17.
Areas of Advance
Transport
Energy
Subject Categories
Transport Systems and Logistics
Communication Systems
Control Engineering
DOI
10.1109/TITS.2020.3038938