Forces, Clashes and Remnants: a Model for Event-Driven Iterative Multidisciplinary Game Design
Paper in proceeding, 2005
interaction design
myTHeme
pervasive games
design requirements
game design
clashes
Multidisciplinary design
forces
Author
Sus Lundgren
Chalmers, Computer Science and Engineering (Chalmers), Computing Science (Chalmers)
Staffan Björk
University of Gothenburg
Proceedings of ACM SIGCHI International Conference on Advances in Computer Entertainment Technology (ACE 2005)
Subject Categories
Production Engineering, Human Work Science and Ergonomics