A proposed Hardware-Software architecture for virtual reality in industrial applications
Paper i proceeding, 2015

Increase the level of interaction with CAD engines constitutes a challenging problem for industries such as aerospace and automotive which require high degree of details inspection during the design process. A high level of interaction can be provided using immersive virtual environments. However, the use of virtual reality for industrial applications introduces a number of problems since interaction requires tracking systems but also the design of user-friendly 3D interfaces. Our work aims to develop a cost-effective hardware/software VR platform which increases the level of interaction, interfacing with the most common CAD engines. On one hand, the realization of such a complex platform requires high performance devices. On the other hand, industrial applications require reliable and cost-effective solutions and, for this reason, the presented platform features a novel solution for the accurate hand tracking which combines a depth camera and the WiiRemote in this concern.

Computer aided design

Software engineering

Computer graphics

Virtual reality

Författare

Francesco Chionna

Consorzio CETMA

Piero Cirillo

Consorzio CETMA

Vito Palmieri

Consorzio CETMA

Mauro Bellone

Chalmers, Tillämpad mekanik, Fordonsteknik och autonoma system

Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

03029743 (ISSN) 16113349 (eISSN)

Vol. 9254 287-300
978-3-319-22888-4 (ISBN)

Ämneskategorier

Programvaruteknik

DOI

10.1007/978-3-319-22888-4_21

ISBN

978-3-319-22888-4

Mer information

Skapat

2017-10-07