Babble, exploring how digital technology can enhance children's understanding of multilingualism and its value
Paper i proceeding, 2016

An increasing part of the global population is migrating into diverse locations and generating a wider amount of third culture children that face not only different habits but also the complexity of dealing with multiple languages on a daily basis. The focus of this research is to create a digital application for multilingual children between ages 3 and 7. The concept developed is Babble, a digital game where children collaborate using their different languages. This paper is a document of the development process, including research and evaluation through three workshops, where 8 children participated. The results presented will point at some promise for using digital technology to develop a deepened appreciation of the children’s own language skills.

learning game

Children and technology

Författare

Annalisa Casati

Student vid Chalmers

Samuelsson Gamboa Mafalda

Student vid Chalmers

Oscar Nygren

Student vid Chalmers

Sebastian Sylvan

Student vid Chalmers

Proceedings of SIDeR’16 – student interaction design research conference

Ämneskategorier

Människa-datorinteraktion (interaktionsdesign)

Mer information

Senast uppdaterat

2019-10-11