Babble, exploring how digital technology can enhance children's understanding of multilingualism and its value
Paper i proceeding, 2016

An increasing part of the global population is migrating into diverse locations and generating a wider amount of third culture children that face not only different habits but also the complexity of dealing with multiple languages on a daily basis. The focus of this research is to create a digital application for multilingual children between ages 3 and 7. The concept developed is Babble, a digital game where children collaborate using their different languages. This paper is a document of the development process, including research and evaluation through three workshops, where 8 children participated. The results presented will point at some promise for using digital technology to develop a deepened appreciation of the children’s own language skills.

Children and technology

learning game

Författare

Annalisa Casati

Student vid Chalmers

Mafalda Samuelsson-Gamboa

Student vid Chalmers

Oscar Nygren

Student vid Chalmers

Sebastian Sylvan

Student vid Chalmers

Proceedings of SIDeR’16 – student interaction design research conference

Ämneskategorier (SSIF 2011)

Människa-datorinteraktion (interaktionsdesign)

Mer information

Senast uppdaterat

2025-02-03