Lost in Spain
Paper i proceeding, 2016

Education refers to the honing of skill, knowledge and motivation and is necessary for people in order to become fully literate, and create solid opportunities for a lifelong learning. However, there is some criticism in regards of how learning is performed today, mainly because it does not support or promote students motivation enough. The focus of this report is specically on language learning and how motivation can be increased. A solution in the form of a virtual reality application is developed where the students gets to experience a gamified version of learning and practising a language. One the most prominent outcomes is the extended opportunity to rehearse, this by the student being given instant feedback on what he or she has to improve. Additionally, the application enables all students, independent of level of proficiency, to complete the game. Presented in the report is a proposal for a concept that supplies a starting point to enhance learning with motivation in mind.


full potential

language learning


unmotivated student

virtual reality

student intrinsic motivation



Hedda Ottersten

Chalmers, Tillämpad informationsteknologi

Malin Nyström

Chalmers, Tillämpad informationsteknologi

Jakob Svensson

Chalmers, Tillämpad informationsteknologi

Johan Fredriksson

Chalmers, Tillämpad informationsteknologi

Adam Scott

Chalmers, Tillämpad informationsteknologi

Proceedings of SIDeR’16 – student interaction design research conference


Människa-datorinteraktion (interaktionsdesign)