Haptic Flesh
Övrigt - Utställning, 2018
The exhibited piece is a product of a hybrid creative development, in which advanced computation and handicraft meet with the goal to develop an alternative architectural expression of the Flesh. The process of making features complex digital modeling, robotic forming and multilayered manual silicone casting.
The alternative expression for the Haptic Flesh is captured in a single architectural object as a blend of mystical tangibility, stratified coloration and undulating bulkiness of volumetric form. As the component of architectural space, the Haptic Flesh has the potential to become a decorative spatial partition, an infill in a wall aperture, a screening device in a window opening, or a freestanding structure with an emergent affordance of its own.
Haptic Flesh is a part of an artistic research project Architectural Convertibles, carried out at the Department of Architecture and Civil Engineering at Chalmers University of Technology, and funded by the Swedish Research Council Vetenskapsrådet.
Digital architectural design
Digital crafting
Artistic research
Tactile architecture
Upphovsman
Malgorzata Zboinska
Forskning - Arkitekturens teori och metod
Delia Dumitrescu
Högskolan i Borås
Karin Hedlund
Utbildning - Arkitekturens teori och metod
Hanna Landin
Högskolan i Borås
Arkitektoniska konvertibler: på väg mot ett alternativt konstnärligt förhållningssätt till att utforma interaktiva arkitektoniska omgivningar
Vetenskapsrådet (VR) (2015-01519), 2016-01-01 -- 2020-03-31.
Ämneskategorier
Design
Arkitektur