Learning to Disambiguate Object Hypotheses through Self-Exploration
Paper i proceeding, 2014

We present a probabilistic learning framework to form object hypotheses through interaction with the environment. A robot learns how to manipulate objects through pushing actions to identify how many objects are present in the scene. We use a segmentation system that initializes object hypotheses based on RGBD data and adopt a reinforcement approach to learn the relations between pushing actions and their effects on object segmentations. Trained models are used to generate actions that result in minimum number of pushes on object groups, until either object separation events are observed or it is ensured that there is only one object acted on. We provide baseline experiments that show that a policy based on reinforcement learning for action selection results in fewer pushes, than if pushing actions were selected randomly.

Learning (artificial intelligence)

Three-dimensional displays

Image segmentation

Shape

Gaussian processes

Robot sensing systems

Författare

Mårten Björkman

Kungliga Tekniska Högskolan (KTH)

Yasemin Bekiroglu

Chalmers, Signaler och system, System- och reglerteknik, Reglerteknik

IEEE-RAS International Conference on Humanoid Robots

2164-0572 (ISSN) 2164-0580 (eISSN)

IEEE-RAS International Conference on Humanoid Robots
Madrid, ,

Ämneskategorier

Robotteknik och automation

Datorseende och robotik (autonoma system)

Mer information

Skapat

2020-09-02