Ann-Sofie Axelsson

Head of Department at Communication and Learning in Science

Duties

Since 2019, Ann-Sofie Axelsson has held the dual role of Head of the Department of Communication and Learning in Science and Library Director of Chalmers Library. Prior to this, she was most recently associated with the University of BorĂ¥s, where she served as Head of the Department of Library and Information Science /The Swedish School of Library and Information Science (SSLIS), and subsequently as Head of the Faculty of Librarianship, Education and IT.

Ann-Sofie Axelsson currently holds the following external assignments, member of the SUHF Expert Group for University Libraries, member of the SUHF Working Group for Digitilazation, member of Swepub's Development Council, member of the Steering Group for Program Activities at Jonsereds Manor, and member of the Karolinska Institute Library Council

Ann-Sofie Axelsson also serves as Chair of the Chalmers Digitalisation Council, leading the coordination activities of Chalmers' digitalization efforts in that capacity.


Research and Teaching

Ann-Sofie Axelsson earned her doctoral degree in 2004 from the Department of Technology Management and Economics at Chalmers, with a thesis focusing on social interaction in virtual environments. In the same department, she became an associate professor in 2010, continuing her research on knowledge-intensive organizations, mobile telephony, and digital advertising. Throughout the years, Ann-Sofie Axelsson's teaching has focused on the interaction between social change and IT development, as well as sustainable development.

Ann-Sofie Axelsson is a member of the editorial board of the LIBER Quarterly journal.

Source: chalmers.se
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Showing 49 publications

2022

A view from the inside Integrating the University Library within an Academic Department

Ann-Sofie Axelsson
LIBER Quarterly. Vol. 32 (1)
Journal article
2021

Stimulerad medkänsla

Hanna Maurin Söderholm, Ann-Sofie Axelsson, Sepideh Olausson et al
Didaktisk dialog i högre utbildning, p. 163-181
Book chapter
2017

Digital advertising campaigns and the branded economy

Gustav Sjöblom, Oskar Broberg, Ann-Sofie Axelsson
Digitalizing Consumption: How devices shape consumer culture, p. 203-224
Book chapter
2014

A socio-economic exploration of mobile phone service have-nots in Sweden

Tsani Annafari, Ann-Sofie Axelsson, Erik Bohlin
New Media and Society. Vol. 16 (3), p. 415-433
Journal article
2013

Entrepreneurial exploitation of creative destruction and the ambiguity of knowledge in the emerging field of digital advertising

Oskar Broberg, Ann-Sofie Axelsson, Gustav Sjöblom
How entrepreneurs do what they do. Case studies in knowledge intensive entrepreneurship, p. 105-118
Book chapter
2012

Living Offline - A Qualitative Study of Internet Non-Use in Great Britain and Sweden

Bianca Christin Reisdorf, Ann-Sofie Axelsson, Hanna Söderholm Maurin
Selected Papers of Internet Research
Paper in proceeding
2012

Exercising Control: A Comparative Study of Government Agencies and their Relationships with the Public Using Social Media

Kristene Unsworth, Ann-Sofie Axelsson, Sean Goggins et al
Selected Papers of Internet Research
Paper in proceeding
2010

Taking a New Direction: Behavioral Interventions in Higher Education supported by Ajzen’s Theory of Planned Behavior

Ann-Sofie Axelsson, Thomas Nyström
Engineering Education in Sustainable Development (EESD10), Gothenburg, Sweden, September 19-22, 2010
Other conference contribution
2010

Perpetual and personal: Swedish young adults and their use of mobile phones

Ann-Sofie Axelsson
New Media and Society. Vol. 12 (1), p. 35-54
Journal article
2009

Exploring New Ways of Working using Virtual Research Environments in Library and Information Science

Diane Sonnenwald, Monica Lassi, Nasrine Olson et al
Library Hi Tech. Vol. 27 (2), p. 191-204
Journal article
2009

Making it Open and Keeping it Safe: e-Enabled Data-Sharing in Sweden

Ann-Sofie Axelsson, Ralph Schroeder
Acta Sociologica. Vol. 52 (2), p. 213-226
Journal article
2009

Needs and Challenges with Respect to Establishing a Collaboratory within Library and Information Science: Practitioners' Perspectives

Ann-Sofie Axelsson, Diane Sonnenwald, Maria Spante
Change Challenges Leadership - Library in the Academic Community, p. 62-80
Book chapter
2009

På spaning efter teknisk bildning

Åke Ingerman, Karin Wagner, Ann-Sofie Axelsson
Edited book
2009

Bildning i den tekniska högskolan

Ann-Sofie Axelsson
På spaning efter teknisk bildning, p. 222-240
Book chapter
2008

Mobile Phone Use among Young adults in Sweden: Interpersonal Communication and Coordination in Everyday Life

Ann-Sofie Axelsson
Paper presented within a panel on “Swedish Mobile Communication in Cross-Cultural Perspective”, AoIR 9.0, Copenhagen, Denmark, October 16-18, 2008.
Other conference contribution
2007

Anyone speak Swedish? Tolerance for language shifting in graphical multi-user virtual environmnets

Ann-Sofie Axelsson, Åsa Abelin, Ralph Schroeder
B. Danet & S. Herring (Eds.), The multilingual Internet: Language, culture and communication online, p. 362-381
Book chapter
2007

Making it Open and Keeping it Safe: e-Enabled Data Sharing in Sweden and Related Issues

Ann-Sofie Axelsson, Ralph Schroeder
Proceedings of the Third International Conference on e-Social Science
Paper in proceeding
2007

Att etablera ett kollaboratorium inom biblioteks- och informationsvetenskap: behov och utmaningar från ett praktikerperspektiv

Ann-Sofie Axelsson, Diane Sonnenwald, Maria Spante
Svensk biblioteksforskning. Vol. 16 (1)
Journal article
2006

The good inequality: Supporting group-work in shared virtual environments

Maria Spante, Ann-Sofie Axelsson, Ralph Schroeder
Avatars at Work and Play. Activities Shared Virtual Environments
Book chapter
2006

Avatars at Work and Play. Activities in Shared Virtual Environments

Ralph Schroeder, Ann-Sofie Axelsson
Edited book
2006

Playing online

Ann-Sofie Axelsson, Tim Regan
Playing video games ? Motives, responses, and consequences
Book chapter
2006

Needs and Challenges with Respect to Establishing a Collaboratory

Ann-Sofie Axelsson, Diane Sonnenwald, Maria Spante
Proceedings of the Information Use in Information Society Conference, Information Use in Society Conference, University Library, Bratislava, Slovakia October 10-11, 2006
Paper in proceeding
2005

Wherever Hardware, There'll be Games. The evolution of hardware and shifting industrial leadership in the gaming industry 1968-2004

Jan Jörnmark, Ann-Sofie Axelsson, Mirko Ernkvist
The Digital Games Research Association's (DIGRA) 2nd International Conference Changing Views: Worlds in Play, June 16-20, Vancouver, British Columbia, Canada.
Paper in proceeding
2005

Wherever Hardware, There’ll be Games: The Evolution of Hardware and Shifting Industrial Leadership in the Gaming Industry

Jan Jörnmark, Ann-Sofie Axelsson, Mirko Ernkvist
Digra 2007 papers
Paper in proceeding
2005

Immersiveness and Symmetry in Copresent Scenarios

Ilona Heldal, Ralph Schroeder, Anthony Steed et al
Proceeding of IEEE VR2005, p. 171-178
Journal article
2004

How Belonging to an Online Group Affects Social Behavior – A Case Study of Asheron's Call

Ann-Sofie Axelsson, Tim Regan
The IADIS International Conference Web Based Communities , Lisbon , Portugal , March 24-26.
Paper in proceeding
2004

How Putting Yourself into the Other Person´s Virtual Shoes Enhances Collaboration

Maria Spante, Ralph Schroeder, Ann-Sofie Axelsson
Proceeding of the 7th International Workshop on Presence, Valencia, Spain-October 13-15, p. 190-196
Paper in proceeding
2003

Communication in Virtual Environments: Establishing Common Ground for a Collaborative Spatial Task

Ann-Sofie Axelsson, Åsa Abelin, Ralph Schroeder
The 6th International Workshop on Presence, Aalborg, Denmark, October 6-8
Paper in proceeding
2003

Is there a Trade-off between Presence and Copresence?

Maria Spante, Ilona Heldal, Ann-Sofie Axelsson et al
The 6th International Workshop on Presence, Aalborg, Denmark, October 6-8.
Paper in proceeding
2003

Anyone Speak Spanish? Language Encounters in Multi-User Virtual Environments and the Influence of Technology

Ann-Sofie Axelsson, Åsa Abelin, Ralph Schroeder
New Media and Society. Vol. 5 (4), p. 475-498
Journal article
2003

Strangers and Friends in Caves: An Exploratory Study of Collaboration in Networked IPT Systems for Extended Periods of Time

Anthony Steed, Maria Spante, Ilona Heldal et al
Proceedings of Interactive 3D Graphics, Monterey, ACM, p. 51-54
Paper in proceeding
2003

Strangers and Friends in Networked Immersive Environments: Virtual Spaces for Future Living

Maria Spante, Ilona Heldal, Ann-Sofie Axelsson et al
HOIT 2003, Irvine, April 6-8
Paper in proceeding
2002

The Digital Divide - Status Differences in Virtual Environments

Ann-Sofie Axelsson
The Social Life of Avatars: Presence and Interaction Shared Virtual Environments
Book chapter
2002

The Long-term Uses of Shared Virtual Environments. An Exploratory Study

Alexander Nilsson, Ilona Heldal, Ralph Schroeder et al
The Social Life of Avatars: Presence and interaction in Shared Virtual Environments, p. 112-126
Book chapter
2001

Cubes in the Cube: A Comparison of a Puzzle-Soving Task in a Virtual and a Real Environment

Ann-Sofie Axelsson, Åsa Abelin, Ilona Heldal et al
CyberPsychology & Behavior. Vol. 4 (2), p. 279-286
Journal article
2001

Anyone Speak Spanish? Language Encounters in Virtual Environments - A Study of Active Worlds

Åsa Abelin, Ann-Sofie Axelsson, Ralph Schroeder
The Seventh International Symposium on Social Communication in Santiago de Cuba, Cuba, January 22-26
Paper in proceeding
2001

Long-term Uses of Collaborative Virtual Environments

Ilona Heldal, Alexander Nilsson, Ralph Schroeder et al
European Conference on Computer Supported Collaborative Work, Bonn, Germany
Conference poster
2001

Solving a 3D Cube Puzzle in a Collaborative Virtual Environment: As Good as Really Being There Together?

Anthony Steed, Ralph Schroeder, Ann-Sofie Axelsson et al
Siggraph, L.A. USA, August 12-17
Paper in proceeding
2001

Collaborating in networked immersive spaces: as good as being there together?

Ralph Schroeder, Anthony Steed, Ann-Sofie Axelsson et al
Computers & Graphics. Vol. 25, p. 781-788
Journal article
2000

Trust in the Core: A Study of Long-term Users of Activeworlds

Ralph Schroeder, Ann-Sofie Axelsson
Digital Borderlands: A Cybercultural Symposium, Norrköping, Sweden, 12-13 May
Other conference contribution
2000

A comparison of Virtual and Real Environments

Ralph Schroeder, Åsa Abelin, Ann-Sofie Axelsson et al
3rd International Workshop on Presence, 27-28 March, Delft University of Technology, The Netherlands
Paper in proceeding
2000

The Collaborative Cube Puzzle: A Comparison of Virtual and Real Environments

Josef Wideström, Ann-Sofie Axelsson, Ralph Schroeder et al
The 3rd Collaborative Virtual Environments (CVE), San Francisco, USA, September 10-12
Paper in proceeding
2000

Cubes in the Cube: A Comparison of Virtual and Real Environments

Josef Wideström, Ann-Sofie Axelsson, Ralph Schroeder et al
The 3rd International Workshop on Presence, Delft University of Technology Delft, The Netherlands, 27-28 March
Paper in proceeding
1999

Collaboration and communication in multi-user virtual environments: A comparison of desktop and immersive virtual reality systems for molecular visualization

Ann-Sofie Axelsson, Åsa Abelin, Ilona Heldal et al
Proceedings of The Sixth UKVRSIG Conference, Salford University, Salford UK, p. 107-117
Paper in proceeding
1999

Trust in Virtual Environments

Ralph Schroeder, Ann-Sofie Axelsson
The 2nd International Workshop on Presence, Essex, UK, April 6-7
Paper in proceeding

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