Real-Time Multiple Scattering using Light Propagation Volumes
Paper in proceeding, 2012
scattering
light propagation volumes
real time
Author
Markus Billeter
Chalmers, Computer Science and Engineering (Chalmers), Computer Engineering (Chalmers)
Erik Sintorn
Chalmers, Computer Science and Engineering (Chalmers), Computer Engineering (Chalmers)
Ulf Assarsson
Chalmers, Computer Science and Engineering (Chalmers), Computer Engineering (Chalmers)
Proceedings - I3D 2012: ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games. 2012 16th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, I3D 2012, Costa Mesa, CA, 9-11 March 2012
119-126
978-1-4503-1194-6 (ISBN)
Subject Categories
Computer Engineering
Other Computer and Information Science
DOI
10.1145/2159616.2159636
ISBN
978-1-4503-1194-6