Updates on the Real-Time Spherical Array Renderer (ReTiSAR)
Paper in proceeding, 2020

We recently presented ReTiSAR, a framework for binaural rendering of spherical microphone array signals in real-time. The array signals and the employed head-related transfer functions are convolved in the spherical harmonics domain to compute the resulting ear signals and virtually place a listener into the captured sound field. In this contribution, we present the latest additions to the Python software package. These comprise, among others, an interface to the Spatially Oriented Format for Acoustics (SOFA), the ability of switching the spherical harmonics rendering order during runtime as well as performance optimizations enabling real-time rendering up to 12th-order. Furthermore, we integrated enhancements recently proposed in the literature for the upper frequency range where spatial undersampling occurs.

auralization

microphone arrays

signal processing

binaural reproduction

Python

Author

Hannes Helmholz

Chalmers, Architecture and Civil Engineering, Applied Acoustics

Tim Lübeck

Technische Universität Berlin

TH Köln - University of Applied Sciences

Jens Ahrens

Chalmers, Architecture and Civil Engineering, Applied Acoustics

Sebastià V. Amengual Garí

Reality Labs Research

David Lou Alon

Reality Labs Research

Ravish Mehra

Reality Labs Research

Fortschritte der Akustik - DAGA 2020

1169-1172
978-3-939296-17-1 (ISBN)

Annual Meeting of the German Acoustical Society (DAGA)/DAGA 2020 46. JAHRESTAGUNG FÜR AKUSTIK
Hannover, Germany,

Binaural Rendering of Spherical Microphone Array Data

Oculus Inc., 2018-05-01 -- 2019-04-30.

Areas of Advance

Information and Communication Technology

Subject Categories (SSIF 2011)

Software Engineering

Signal Processing

More information

Latest update

4/7/2025 2