Jens Ahrens
Jens Ahrens is Associate Professor in the Division of Applied Acoustics and leader of the Audio Technology research group. His main research interests revolve around the domain of spatial sound. In particular, he works on technical aspects of spatial sound capture and auralization using loudspeaker and microphone arrays as well as on the psychoacoustics that come with it. Plausible or even authentic auralization of sound scenes is an important tool for investigating the effects of sound on human beings covering all the range from urban noise to music performance.
Showing 69 publications
Direction of Arrival Estimation Using the Rotating Equatorial Microphone
Anwendungen der Virtuellen Akustik
Customized and high-performing acoustic levitators for contact-free experiments
Blind Estimation of Spatial Room Impulse Responses Using a Pseudo Reference Signal
VICMus: Variance-Invariance-Covariance Regularization for Music Representation Learning
A Software Tool For Auralization of Simulated Sound Fields
End-to-End Magnitude Least Squares Binaural Rendering for Equatorial Microphone Arrays
Perceptual Significance of Tone-Dependent Directivity Patterns of Musical Instruments
Perceptual Detection Thresholds for Alterations of the Azimuth of Early Room Reflections
Direct and Residual Subspace Decomposition of Spatial Room Impulse Responses
Perceptual Differences for Modifications of the Elevation of Early Room Reflections
Comparison of Position Estimation Methods for the Rotating Equatorial Microphone
Data-based spatial audio processing
Evaluation of Non-Spherical Scattering Bodies for Ambisonic Microphone Arrays
End-to-End Magnitude Least Squares Binaural Rendering of Spherical Microphone Array Signals
Effects of Additive Noise in Binaural Rendering of Spherical Microphone Array Signals
The Far-Field Equatorial Array for Binaural Rendering
A Head-Mounted Microphone Array for Binaural Rendering
Creation of Large Quiet Zones in the Presence of Acoustical Levitation Traps
Evaluation of Sensor Self-Noise in Binaural Rendering of Spherical Microphone Array Signals
Reducing Spiraling in Transducer Array Based Acoustic Levitation
Eigenschaften der Fernfeldnäherung als Modell für Schallquellendirektivität
Modeling continuous source distributions in wave-based virtual acoustics
Updates on the Real-Time Spherical Array Renderer (ReTiSAR)
Real-Time Implementation of Binaural Rendering of High-Order Spherical Microphone Array Signals
Minimum trap separation for acoustical levitation using phased ultrasonic transducer arrays
Local Directional Source Modeling in Wave-based Acoustic Simulation
Measurement-Based Modeling of Higher-Order Non-Linearities of the Parametric Loudspeaker
A Method for Simultaneous Creation of an Acoustic Trap and a Quiet Zone
Impact Of The Locations Of The Control Points On Optimal Solutions For Self-Bending Beamforming
Authentic Auralization of Acoustic Spaces Based on Spherical Microphone Array Recordings
Listener-Position Adaptive Crosstalk Cancelation Using A Parameterized Superdirective Beamformer
A Geometric Model for Spatial Aliasing in Wave Field Synthesis
Evaluation of the Impact of Spatial Aliasing on Perceived Spaciousness in Wave Field Synthesis
TU9-MOOC Communication Acoustics: Erste Erfahrungen
Amplitude Engineering for Beamformers with Self-Bending Directivity Based on Convex Optimization
The Interactive SoundScape Renderer for Loudspeaker- and Headphone-Based Spatial Sound Presentation
Auralization of acoustic spaces based on spherical microphone array recordings
A Cross-University Massive Open Online Course on Communication Acoustics
Impact of Spatial Audio Presentation on the Quality of Experience of Computer Games
Perceptual Evaluation Of A Multiband Acoustic Crosstalk Canceler Using A Linear Loudspeaker Array
Spherical Microphone Array Processing in Python with the sound_field_analysis-py Toolbox
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Showing 5 research projects
UAVs in the medical courier system in Västra Götaland
Binaural Rendering of Spherical Microphone Array Data
Perceptual Evaluation of Plastic Sound Objects Generated by Massive-Multichannel Loudspeaker Systems
Levitation with localised tactile and audio feedback for mid-air interactions (Levitate)