Iterative Prototyping of Urban CoBuilder: Tracking Methods and User Interface of an Outdoor Mobile Augmented Reality Tool for Co‐Designing
Artikel i vetenskaplig tidskrift, 2020
CoBuilder, in which citizens can collaboratively create designs for urban environments using
augmented reality technology and game mechanics. Eight prototypes were developed to refine
selected design criteria, including tracking strategies, design elements, user experience and the
interface with game mechanics. The prototypes were developed through an iterative design process
with assessments and incremental improvements. The tracking was especially challenging and
using multiple bitonal markers combined with the smartphone’s gyroscope sensor to average the
user position was identified as the most suitable strategy. Still, portability and stability linked to
tracking need to be improved. Design elements, here building blocks with urban functions textures,
were realistic enough to be recognizable and easy to understand for the users. Future studies will
focus on usability tests with larger user groups.
iterative prototyping
smartphone app
userinterface
collaborative urban designing
game mechanics
outdoor mobile augmented reality
user experience
Författare
Hyekyung Imottesjo
Chalmers, Arkitektur och samhällsbyggnadsteknik, Stadsbyggnad
Liane Thuvander
Chalmers, Arkitektur och samhällsbyggnadsteknik, Arkitekturens teori och metod
Monica Billger
Chalmers, Arkitektur och samhällsbyggnadsteknik, Arkitekturens teori och metod
Peter Wallberg
Atvis AB
Gustav Bodell
Atvis AB
Jaan-Henrik Kain
Chalmers, Arkitektur och samhällsbyggnadsteknik, Stadsbyggnad
Stig Anton Nielsen
IT-Universitetet i Kobenhavn
Multimodal Technologies and Interaction
24144088 (eISSN)
Vol. 4 2 1-21 26Ämneskategorier (SSIF 2011)
Medieteknik
Interaktionsteknik
Människa-datorinteraktion (interaktionsdesign)
Styrkeområden
Building Futures (2010-2018)
DOI
10.3390/mti4020026