Respire: a Breath Away from the Experience in Virtual Environment
Paper i proceeding, 2018

Respire is a virtual environment presented on a head-mounted display with generative sound built upon our previous work Pulse Breath Water. The system follows the changes in user's breathing patterns upon which it generates changes in the audio and virtual environment. The piece is built upon mindfulness-based design principles with a focus on the breath as a primary object of the user's attention, and employs various approaches to augmenting breathing in the virtual environment.

biosensors

embodied interaction

musical agents

virtual reality

Författare

Mirjana Prpa

Simon Fraser University

Kivanc Tatar

Simon Fraser University

Thecla Schiphorst

Simon Fraser University

Philippe Pasquier

Simon Fraser University

Conference on Human Factors in Computing Systems - Proceedings

Vol. 2018-April Art10
9781450356213 (ISBN)

2018 CHI Conference on Human Factors in Computing Systems, CHI EA 2018
Montreal, Canada,

Ämneskategorier (SSIF 2011)

Medieteknik

DOI

10.1145/3170427.3180282

Mer information

Senast uppdaterat

2025-05-26