Skisstekniker i virtuella miljöer (STIVE)
Forskningsprojekt , 2007 – 2008

Today’s design processes involve many participants and demand new methods of communication for designers, developers and users. Using Virtual Reality (VR) as a design tool has become increasingly common. Regarding visual expression, photorealism is often strived for, even though this might not always be in accordance with the main purpose of the visualization-project. Our research regards the development of VR as an architectural design tool that can be used throughout the entire design process, from sketch to final presentation. We conduct a comparison between different sketching styles and photorealism in the texturing of an urban planning model. The aim is to show how sketch-like expressions in the texturing of a model can clarify and simplify the understanding of a building project (area plan, housing area, road design). The target groups are located within municipalities (architects, planners) and the consultant industry (road designers/engineers, landscape architects).


Beata Stahre Wästberg (kontakt)

Chalmers, Data- och informationsteknik, Interaktionsdesign och Software Engineering

Susanne Van Raalte

Unknown organization



Finansierar Chalmers deltagande under 2007–2008

Vianova Systems Sweden

Finansierar Chalmers deltagande under 2007–2008

Relaterade styrkeområden och infrastruktur

Informations- och kommunikationsteknik


Hållbar utveckling


Building Futures (2010-2018)


Grundläggande vetenskaper



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