Skisstekniker i virtuella miljöer (STIVE)
Forskningsprojekt , 2007 – 2008

Today’s design processes involve many participants and demand new methods of communication for designers, developers and users. Using Virtual Reality (VR) as a design tool has become increasingly common. Regarding visual expression, photorealism is often strived for, even though this might not always be in accordance with the main purpose of the visualization-project. Our research regards the development of VR as an architectural design tool that can be used throughout the entire design process, from sketch to final presentation. We conduct a comparison between different sketching styles and photorealism in the texturing of an urban planning model. The aim is to show how sketch-like expressions in the texturing of a model can clarify and simplify the understanding of a building project (area plan, housing area, road design). The target groups are located within municipalities (architects, planners) and the consultant industry (road designers/engineers, landscape architects).

Deltagare

Beata Stahre Wästberg (kontakt)

Senior forskare vid Chalmers, Data- och informationsteknik, Interaktionsdesign och Software Engineering, Interaktionsdesign

Susanne Van Raalte

vid Unknown organization

Finansiering

Chalmers

Finansierar Chalmers deltagande under 2007–2008

Vianova Systems Sweden

Finansierar Chalmers deltagande under 2007–2008

Relaterade styrkeområden och infrastruktur

Informations- och kommunikationsteknik

Styrkeområden

Hållbar utveckling

Drivkrafter

Building Futures (2010-2018)

Styrkeområden

Grundläggande vetenskaper

Fundament

Publikationer

Mer information

Senast uppdaterat

2021-04-21