Skisstekniker i virtuella miljöer (STIVE)
Forskningsprojekt, 2007
– 2008
Today’s design processes involve many participants and demand new methods of communication for designers, developers and users. Using Virtual Reality (VR) as a design tool has become increasingly common. Regarding visual expression, photorealism is often strived for, even though this might not always be in accordance with the main purpose of the visualization-project. Our research regards the development of VR as an architectural design tool that can be used throughout the entire design process, from sketch to final presentation. We conduct a comparison between different sketching styles and photorealism in the texturing of an urban planning model. The aim is to show how sketch-like expressions in the texturing of a model can clarify and simplify the understanding of a building project (area plan, housing area, road design). The target groups are located within municipalities (architects, planners) and the consultant industry (road designers/engineers, landscape architects).
Deltagare
Beata Stahre Wästberg (kontakt)
Chalmers, Data- och informationsteknik, Interaktionsdesign och Software Engineering
Susanne Van Raalte
Unknown organization
Finansiering
Vianova Systems Sweden
Finansierar Chalmers deltagande under 2007–2008
Chalmers
Finansierar Chalmers deltagande under 2007–2008
Relaterade styrkeområden och infrastruktur
Informations- och kommunikationsteknik
Styrkeområden
Hållbar utveckling
Drivkrafter
Building Futures (2010-2018)
Styrkeområden
Grundläggande vetenskaper
Fundament