Defining Reality in Virtual Reality: Exploring Visual Appearance and Spatial Experience Focusing on Colour
Doktorsavhandling, 2009

Today, different actors in the design process have communication difficulties in visualizing and predicting how the not yet built environment will be experienced. Visually believable virtual environments (VEs) can make it easier for architects, users and clients to participate in the planning process. This thesis deals with the difficulties of translating reality into digital counterparts, focusing on visual appearance (particularly colour) and spatial experience. The goal is to develop knowledge of how different aspects of a VE, especially light and colour, affect the spatial experience; and thus to contribute to a better understanding of the prerequisites for visualizing believable spatial VR-models. The main aims are to 1) identify problems and test solutions for simulating realistic spatial colour and light in VR; and 2) develop knowledge of the spatial conditions in VR required to convey believable experiences; and evaluate different ways of visualizing spatial experiences. The studies are conducted from an architectural perspective; i.e. the whole of the spatial settings is considered, which is a complex task. One important contribution therefore concerns the methodology. Different approaches were used: 1) a literature review of relevant research areas; 2) a comparison between existing studies on colour appearance in 2D vs 3D; 3) a comparison between a real room and different VR-simulations; 4) elaborations with an algorithm for colour correction; 5) reflections in action on a demonstrator for correct appearance and experience; and 6) an evaluation of texture-styles with non-photorealistic expressions. The results showed various problems related to the translation and comparison of reality to VR. The studies pointed out the significance of inter-reflections; colour variations; perceived colour of light and shadowing for the visual appearance in real rooms. Some differences in VR were connected to arbitrary parameter settings in the software; heavily simplified chromatic information on illumination; and incorrect inter-reflections. The models were experienced differently depending on the application. Various spatial differences between reality and VR could be solved by visual compensation. The study with texture-styles pointed out the significance of varying visual expressions in VR-models.

architectural visualization

Virtual Reality

light

colour appearance

Visual appearance

Virtual Environment

simulation

spatial experience

VH-salen, Väg och Vatten, Sven Hultins gata 6, Chalmers University of Technology
Opponent: Dr. Johan Verbeke, Department of Architecture, Sint-Lucas University, Brussels - Ghent, Belgium

Författare

Beata Stahre Wästberg

Chalmers, Arkitektur

The Arbitrary Road from Reality to Virtual Reality

Arquitectura 3000,;(2004)

Paper i proceeding

Colour Emotions in Larger and Smaller Scale

Proceedings for AIC 2004 Colour and Paints,;(2004)

Paper i proceeding

Perception of Colour and Space in Virtual Reality: a comparison between a real room and virtual reality models

Proceedings of SPIE - The International Society for Optical Engineering,;Vol. 5292(2004)p. 90-98

Paper i proceeding

Sketching Techniques in Virtual Reality: Evaluation of Texturing in an Urban Planning Model

VSMM ’08 – Conference on Virtual Systems and Multi Media, Limassol, Cyprus, October 20 – 26, 2008,;(2008)

Paper i proceeding

Physical Measurements vs Visual Perception: Comparing Colour Appearance in Reality to Virtual Reality

Proceedings for CGIV 2006, Leeds, United Kingdom, 19-22 June, 2006,;(2006)

Paper i proceeding

Skisstekniker i virtuella miljöer (STIVE)

Chalmers, 2007-01-01 -- 2008-06-30.

Vianova Systems Sweden, 2007-01-01 -- 2008-06-30.

Det Virtuella Färglaboratoriet (DVFL)

Formas, 2012-05-01 -- 2013-04-30.

Ämneskategorier

Arkitekturteknik

Annan samhällsbyggnadsteknik

ISBN

978-91-7385-237-1

Publikation - Chalmers tekniska högskola, Sektionen för arkitektur: 2009:3

Doktorsavhandlingar vid Chalmers tekniska högskola. Ny serie: 2918

Utgivare

Chalmers

VH-salen, Väg och Vatten, Sven Hultins gata 6, Chalmers University of Technology

Opponent: Dr. Johan Verbeke, Department of Architecture, Sint-Lucas University, Brussels - Ghent, Belgium

Mer information

Senast uppdaterat

2021-04-21