Mohammad Obaid
Visar 86 publikationer
Friend or Therapist? A Systematic Literature Review on Chatbots and Mental Health in Young People
Co-designing for Pain Relief: Recommendations for Assistive Robotic Design
Thumbs up or Pointing? Guiding a Delivery Drone under Uncertainty in Public Space
Multi-Agentic Systems in HRI (MAgicS-HRI): Bridging Design and Real-World Challenges for End Users
Towards Public-Drone Interactions: Communicating Delivery Intentions to Recipients and Bystanders
Investigating social drones for recreational running through co-design
From Voice to Form: How Gender-Ambiguous Voices Shape Physical Robot Design
SitBot: A Posture-Mimicking Robot toReduce Slouching
Editorial: Towards HRI of everyday life
EXplainable AI Interfaces with (and for) Expert Operators: A Participatory Design Approach
Breaking the Binary: A Systematic Review of Gender-Ambiguous Voices in Human-Computer Interaction
Sketching Robots: Exploring the Influence of Gender-Ambiguous Voices on Robot Perception
The Future is Near: Design Fiction Explorations of Virtual Companions
A Rubber-sheet Transformation Model for Personalized Human-Robot Proxemics
Hearing Ambiguity: Exploring Beyond-Gender Impressions of Artificial Ambiguous Voices
In-Car Interface Design to Support Electric Taxi Drivers' Charging Decisions
HoneyPot: Connecting Through a Mediated Ambient Plant
Prototyping An Interactive Ambient Plant for Meditation
A User-Centred Representation of Battery Health in Electric Vehicles
Social Drones for Health, Well-Being, Sports and Play
The Undertable: A Design Remake of the Mediated Body
HighLight: Towards an Ambient Robotic Table as a Social Enabler
From Pain to Design Recommendations for Assistive Robotics
Exploring Runners' Preferences of Drone Based Feedback to Support their Well-Being
An Expressive Robotic Table to Enhance Social Interactions
Championing Design Knowledge in Human-Drone Interaction Research
Tables Got Moves: A Review on Actuated Table Designs
Collective co-design activities with children for designing classroom robots
A Taxonomy of Functional Augmented Reality for Human-Robot Interaction
Design Recommendations for Historical Cemeteries Using Speculative Design
Envisioning social drones in education
Social Drones for Health and Well-being
A Demonstration of the Taxonomy of Functional Augmented Reality for Human-Robot Interaction
Robotics Aids for Character Building: More than Just Another Enabling Condition
Ritual drones: Designing and studying critical flying companions
DroRun: Drone visual interactions to mediate a running group
Can Robots Make us Better Humans? Virtuous Robotics and the Good Life with Artificial Agents
Domestic Drones: Context of Use in Research Literature
Engagement in Human-Agent Interaction: An Overview
Storytelling before or after Prototyping with a Toolkit for Designing Classroom Robots
The design of social drones: A review of studies on autonomous flyers in inhabited environments
Critical robotics - Exploring a new paradigm
Endowing a Robotic Tutor with Empathic Qualities: Design and Pilot Evaluation
Social drone companion for the home environment: A user-centric exploration
Exploring proxemics for human-drone interaction
Defining gestural interactions for large vertical touch displays
Towards supporting remote cheering during running races with drone technology
Transforming books and the reading experience through interactive technologies
Using Crowdsourcing for Scientific Analysis of Industrial Tomographic Images
Towards an agenda for Sci-Fi inspired HCI research
HaptiColor: Interpolating Color Information as Haptic Feedback to Assist the Colorblind
How would you gesture navigate a drone? A user-centered approach to control a drone
A fuzzy data-based model for Human-Robot Proxemics
APEOW: A personal persuasive avatar for encouraging breaks in office work
Designing robotic teaching assistants: Interaction design students’ and children’s views
Comparing a Humanoid Tutor to a Human Tutor Delivering an Instructional Task to Children
A drone agent to support a clean environment
Map Navigation Using a Wearable Mid-air Display
Science Fiction and the Reality of HCI: Inspirations, Achievements or a Mismatch
Using video preferences to understand the human perception of real and fictional robots
ChromaGlove: A wearable haptic feedback device for colour recognition
LEGO Pictorial Scales for Assessing Affective Response
Towards reactive augmented reality exposure treatment
A Framework for User-Defined Body Gestures to Control a Humanoid Robot
Human robot interaction and fiction: A contradiction
ParkPal: Towards ad-hoc route planning for runners
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Visar 3 forskningsprojekt
User-defined Sixth Finger: Designing a robotic assistive device to support stroke patients.
AccessTable: Tillgängligheten av Skärmbaserade Arbetsytor och Samarbetsverktyg
The Rise of Social Drones: A Constructive Research Agenda